Wheel Damage V4 [ESX,QB]
Wheel Damage V4 ESX/QB FrameWork
Requirements to trigger the loss of wheels:
- Make a jump that lasts more than 1 second (configurable in the config.lua)
- Make a collision with a certain speed (configurable in the config.lua)
The wheels are removable to be put back on the original vehicle.
Integration for other script
A trigger is available to allow your mechanic script to repair the damaged vehicle.
TriggerEvent("az_wheel:fixvehicle")
Limitation
The limitations of GTA make that the motorcycle wheels are not detachable, so they are immune. I also limited the wheels for boats, planes and helicopters. The off-road wheels allow to override the fact of losing a wheel via height but not via collisions.
Framework
QBCore / ESX / Standalone / Custom
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Also, Check more esx scripts and qbcore scripts
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